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	<title>Klatergoud &#187; innovation</title>
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	<link>http://www.klatergoud.com</link>
	<description>A place for big ideas</description>
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		<title>Momentum for heirloom products</title>
		<link>http://www.klatergoud.com/2010/07/momentum-for-heirloom-products/</link>
		<comments>http://www.klatergoud.com/2010/07/momentum-for-heirloom-products/#comments</comments>
		<pubDate>Fri, 30 Jul 2010 05:14:52 +0000</pubDate>
		<dc:creator>Rik Wuts</dc:creator>
				<category><![CDATA[Inspired thoughts]]></category>
		<category><![CDATA[business model]]></category>
		<category><![CDATA[heirloom products]]></category>
		<category><![CDATA[innovation]]></category>
		<category><![CDATA[NPD]]></category>

		<guid isPermaLink="false">http://www.klatergoud.com/?p=2054</guid>
		<description><![CDATA[As is often the case with good ideas, they tend to pop up at several places at once, fed by trends and circumstance. To me this signals there is fertile ground for the idea, if pursued it can gain real momentum. So after I wrote...]]></description>
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<p>As is often the case with good ideas, they tend to pop up at several places at once, fed by trends and circumstance. To me this signals there is fertile ground for the idea, if pursued it can gain real momentum.</p>
<p>So after I wrote my <a href="http://www.klatergoud.com/2010/07/the-curse-of-the-innovation-age/" target="_blank">call to arms for the idea of heirloom products</a>, I find this <a href="http://blog.failedrobot.com/?p=103" target="_blank">post</a> by Haiyan Zhang, with essentially the same message: we need to create products that last longer.</p>
<p>The obvious next step, at least with electronics, is to build an architecture that will allow new features to be added through software (hello, iPhone),  while the electronics can keep up without replacing the whole device.</p>
<p>As Zhang suggests:</p>
<blockquote>
<div id="_mcePaste">The main complaint I have now is the increasing sluggishness with each new firmware update. Apple’s products all have an inevitable use-by-date as the software outgrows the abilities of the CPU. So it was interesting last week when I read that the Android 2.2 firmware update for the Nexus One will be 450% faster. Is it possible for new software to make your old CPUs perform better? Or possible to create CPUs we haven’t fully exploited the performance potential of at release?</div>
<div id="_mcePaste">Okay, so nevermind how google have managed this feat, the great potential here is that the lifespan of the mobile gadget, like the lifespan of the species, can be extended by much much longer, reducing the impact on planet sustainability. We will no longer need new stuff for their features, or new stuff for performance, or maybe even new stuff for fashion, because our old stuff would do all that stuff.</div>
<div id="_mcePaste">So the challenge for product design here is to keep up with the advances in software. How do we create gadgets that don’t need replacing? Is there a value in creating gadgets whose physicality improves with age? Can we swap out the bits that still need improving while keeping the things that don’t?</div>
</blockquote>
<p>And she has already found a first try at the concept:</p>
<p><a href="http://news.cnet.com/8301-17938_105-10393512-1.html"><img class="aligncenter" src="http://i.i.com.com/cnwk.1d/i/bto/20091109/grx_610x433.jpg" alt="" width="610" height="433" /></a></p>
<p>How exactly this is different from swapping lenses on SLRs is not entirely clear to me, but at least this manufacturer is acknowledging the problem and stepping to the plate. Kudos.</p>
<p>But let&#8217;s not forget there are more ways to Rome: not all of the answer to this problem will be found in the product only, we should also look for innovative business models that will allow us to give older models a second life, or build ecosystems of repair and refurbishment that are a lot more efficient than the ones currently at work.</p>
<p>I&#8217;m guessing we&#8217;ll be seeing a lot of smart things happen in this space the coming years.</p>
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		<slash:comments>4</slash:comments>
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		<item>
		<title>Innovation: an adventurous path worthwhile taking</title>
		<link>http://www.klatergoud.com/2010/07/innovation-an-adventurous-path-worthwhile-taking/</link>
		<comments>http://www.klatergoud.com/2010/07/innovation-an-adventurous-path-worthwhile-taking/#comments</comments>
		<pubDate>Mon, 26 Jul 2010 22:21:46 +0000</pubDate>
		<dc:creator>Jules Prick</dc:creator>
				<category><![CDATA[Inspired thoughts]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[innovation]]></category>
		<category><![CDATA[performance]]></category>

		<guid isPermaLink="false">http://www.klatergoud.com/2010/07/innovation-an-adventurous-path-worthwhile-taking/</guid>
		<description><![CDATA[As designers we are constantly questioned about our impact on the financial results of a company. Business is interested in our methods but the final two (decisive) questions are always asked at the end: 1.    What does it cost? 2.    How much money will it...]]></description>
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<p style="text-align: center;"><a rel="attachment wp-att-494" href="http://www.klatergoud.com/2010/07/innovation-an-adventurous-path-worthwhile-taking/the-state-of-the-art/"><img class="aligncenter size-full wp-image-494" title="effectiviteit_van_design" src="http://www.burokoos.com/blog/wp-content/uploads/2010/07/effectiviteit_van_design.jpg" alt="" width="481" height="296" /></a></p>
<p>As designers we are constantly questioned about our impact on the financial results of a company. Business is interested in our methods but the final two (decisive) questions are always asked at the end:</p>
<p>1.    What does it cost?<br />
2.    How much money will it make me?</p>
<p>And that is the only thing designers couldn’t answer – until recently.</p>
<p>Innovation is a risky journey with an unknown destiny. It is like being Columbus. You might end up somewhere completely different (he was actually pursuing a new route to India) but it can bring you immense success, awareness and wealth.</p>
<p>As a designer I can honestly say I have never been doubtful during an innovation project. There is always a marvelous solution out there, ready to be discovered. In a sense &#8211; there is not much we can’t do – we have landed on the moon already 40 years ago…</p>
<p>So I am very sure we can come up with an innovative solution for almost any new consumer problem or need out there. The thing I am interested in is what the final solution will be. And how we will get there. Every journey is different, has different roads, crossroads, set backs and leaps forward. Every idea ends up completely different, with multiple moments of great breakthrough.</p>
<p>However, as an experienced discoverer it is still difficult to persuade the owner of the ship to set sail with you. They want to know where you are going, and when you will get there. And that is exactly what we didn’t know yet, until now.</p>
<p>For the first time in history research shows that design actually boosts the financial results of companies with a mighty 20%.</p>
<p>The success of a new product increases when a lot of attention is paid to design and when designers are involved in the development process from the beginning till the end. More freedom for the designer even leads to a higher success rate. These are the most important findings of major research conducted under a large amount of Dutch product and service centered companies.</p>
<p>In this sense you can say that design helps to minimize the risk of innovation and helps to strengthen your position in the market as a company.</p>
<p>This is a great step forward for the design and innovation industry as it helps companies to give the green light and endorse the investments needed for a ‘risky’ innovation project.</p>
<p>It would have been easy for Columbus to get financed if he would have known his final destination (it took him 8 years to get the investment needed). But in that case Columbus would have never ended up in America but more likely around the corner somewhere in Europe…</p>
<p>For the complete report on &#8216;effectiviteit van design&#8217; <a href="http://www.bno.nl/images/library/File/BNO_EffectiviteitvanDesign.pdf" target="_blank"> click here</a> (report in Dutch)</p>
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		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>The curse of the innovation age</title>
		<link>http://www.klatergoud.com/2010/07/the-curse-of-the-innovation-age/</link>
		<comments>http://www.klatergoud.com/2010/07/the-curse-of-the-innovation-age/#comments</comments>
		<pubDate>Wed, 21 Jul 2010 18:40:33 +0000</pubDate>
		<dc:creator>Rik Wuts</dc:creator>
				<category><![CDATA[Essays]]></category>
		<category><![CDATA[business]]></category>
		<category><![CDATA[consumerism]]></category>
		<category><![CDATA[durability]]></category>
		<category><![CDATA[economy]]></category>
		<category><![CDATA[heirloom products]]></category>
		<category><![CDATA[innovation]]></category>
		<category><![CDATA[sustaina]]></category>
		<category><![CDATA[sustainability]]></category>
		<category><![CDATA[technology]]></category>

		<guid isPermaLink="false">http://www.klatergoud.com/?p=1763</guid>
		<description><![CDATA[&#8220;The global economy&#8217;s problem isn&#8217;t best seen as a lack of demand. But as an oversupply of toxic, industrial age junk.&#8221; . This remark, by Umair Haque, is intriguing because usually, the uninterrupted supply of industrial junk is seen as the very motor of economic...]]></description>
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<h3><em>&#8220;The global economy&#8217;s problem isn&#8217;t best seen as a lack of demand. But as an oversupply of toxic, industrial age junk.&#8221;</em></h3>
<div style="padding-left: 30px;"><em>. </em></div>
<div>This remark, by <a href="http://twitter.com/umairh/status/19086374502" target="_blank">Umair Haque</a>, is intriguing because usually, the uninterrupted supply of industrial junk is seen as the very motor of economic growth.</div>
<div>.</div>
<div id="_mcePaste">Umair <a href="http://www.bubblegeneration.com/2010/07/why-cant-america-create-jobs.html" target="_blank">wrote</a> a very strong post about this connection to the economy, and I want to look at this from a different perspective: innovation.</div>
<div>.</div>
<div id="_mcePaste">The ‘oversupply of industrial age junk’ has come to pass when in order to keep making money, companies figured they should just keep selling more stuff.</div>
<div>.</div>
<div>Innovation is borne out of this need to keep cranking out new products just to give people a reason to buy more stuff. Most of the time, it has very little to do with meeting actual needs. Every once in a while a game changer comes along, but for the most part it’s just filler designed to keep us buying.</div>
<div>.</div>
<div>Take digital cameras. New models every few months, more and more megapixels. I don’t know who needs to shoot billboard photos all of the time, but otherwise that’s just nonsense.</div>
<div>.</div>
<div>It’s a well known industry secret that Nokia was not at all happy that their 6310 model lasted for years and years. People loved that phone. Hung on to it for ages. Nokia fired the man who made it. Their average handset is engineered to last for two years. Based on my own experience, the iPhone is not much better.</div>
<div>.</div>
<div>Now, 1.2 billion phones were sold last year. If I’m to believe what I see in the grey market in Africa, that number is even higher. About half of those went to first-time buyers. The other half, replacements.</div>
<div>.</div>
<div id="_mcePaste">I want you to take a few seconds and picture the heap of junk that 600 million mobile phones are going to create.</div>
<div>.</div>
<div id="_mcePaste">Landfill, anyone?</div>
<div>.</div>
<div>The point is, we’ve become obsessed with stuff, placing the idea of innovation over actual improvement. At the cost of, well, everything else.</div>
<div>.</div>
<div id="_mcePaste">If we are to create a sustainable society across the world, and improve the livelihoods of billions in emerging markets, making electrical cars and using wind power to fire up the TV is not going to cut it.</div>
<div>.</div>
<div id="_mcePaste">A year and a half ago I had a conversation with <a href="http://www.saulgriffith.com/" target="_blank">Saul Griffith</a> about this, and he introduced the concept of<em> heirloom products</em>. The idea that, like in the old days, we should cherish our belongings, be careful of them, and repair them when they break. And I firmly believe that we have to go back to this, in some form or other.</div>
<div>.</div>
<div id="_mcePaste">For those who, like me, work on products, on stuff (as opposed to web things, which only consume electricity), the challenge is going to be to make products that last. Products that can indeed be passed on from father to son like a precious watch. Products where the maker can have an ongoing relationship with his client, not by upselling time and again, but by taking care of him.</div>
<div>.</div>
<div id="_mcePaste">And I really believe we can do this. It will take a big shift in thinking, a big change in ecosystem, we’ll have to retrain a lot of folk. But the main point is, products can last for a long time if you take care of them. If they are well built. I big part of it will to give discarded products a second life in stead of, err, discarding them.</div>
<div>.</div>
<div id="_mcePaste">Even electronic devices could last much longer. I don’t really need a retina display. 99% of the improvement is going to come from new apps. But I’ll get a new iPhone because the current one is fried already – I’m sure that’s not actual wear and tear in the chips.</div>
<div>.</div>
<div id="_mcePaste">Before y’all start tumbling over one another calling me a hypocrite, I concur that the industry I work in (mobile phones) is one of the biggest culprits. But I also know that almost all of the phones I’m selling are going to first-time buyers, and they are solving a very real problem. What’s more, right now the only available answer to the issue is to stop buying stuff altogether which is unlikely.</div>
<div>.</div>
<div id="_mcePaste"><strong>The point is then, to see this as a challenge to all of us in research, design, product development, to do some profound innovating. We need entrepreneurs to step up and change the order of business, bring real improvement to consumers, and continue to earn good money without meaninglessly depleting resources and flooding the marketplace with toxic junk.</strong></div>
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		<title>Noah Brier on Innovation</title>
		<link>http://www.klatergoud.com/2010/06/noah-brier-on-innovation/</link>
		<comments>http://www.klatergoud.com/2010/06/noah-brier-on-innovation/#comments</comments>
		<pubDate>Sat, 12 Jun 2010 14:19:14 +0000</pubDate>
		<dc:creator>Rik Wuts</dc:creator>
				<category><![CDATA[Inspired thoughts]]></category>
		<category><![CDATA[concept]]></category>
		<category><![CDATA[innovation]]></category>
		<category><![CDATA[noah brier]]></category>
		<category><![CDATA[presentation]]></category>
		<category><![CDATA[thinking]]></category>

		<guid isPermaLink="false">http://www.klatergoud.com/?p=1701</guid>
		<description><![CDATA[Just found a really nice presentation made by Noah Brier with some compelling thoughts on innovation. There&#8217;s very little text in there (a key ingredient for any great presentation) and in the absence of the presenter himself it let&#8217;s you think for yourself a bit...]]></description>
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<p>Just found a really nice presentation made by <a class="zem_slink" title="Noah Brier" rel="homepage" href="http://www.noahbrier.com/">Noah Brier</a> with some compelling thoughts on innovation.</p>
<p>There&#8217;s very little text in there (a key ingredient for any great presentation) and in the absence of the presenter himself it let&#8217;s you think for yourself a bit upon seeing the slides.</p>
<div id="__ss_3622084" style="width: 598px;"><strong><a title="Thinking About Innovation" href="http://www.slideshare.net/nbrier/thinking-about-innovation">Thinking About Innovation</a></strong><object id="__sse3622084" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="598" height="481" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowScriptAccess" value="always" /><param name="src" value="http://static.slidesharecdn.com/swf/ssplayer2.swf?doc=vcuinnovation-100402135435-phpapp01&amp;stripped_title=thinking-about-innovation" /><param name="name" value="__sse3622084" /><param name="allowfullscreen" value="true" /><embed id="__sse3622084" type="application/x-shockwave-flash" width="598" height="481" src="http://static.slidesharecdn.com/swf/ssplayer2.swf?doc=vcuinnovation-100402135435-phpapp01&amp;stripped_title=thinking-about-innovation" name="__sse3622084" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<div style="padding: 5px 0 12px;">View more <a href="http://www.slideshare.net/">presentations</a> from <a href="http://www.slideshare.net/nbrier">nbrier</a>.</div>
</div>
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		<title>WOW: Siri</title>
		<link>http://www.klatergoud.com/2010/05/wow-siri/</link>
		<comments>http://www.klatergoud.com/2010/05/wow-siri/#comments</comments>
		<pubDate>Sun, 02 May 2010 09:00:58 +0000</pubDate>
		<dc:creator>Rik Wuts</dc:creator>
				<category><![CDATA[WOW]]></category>
		<category><![CDATA[app]]></category>
		<category><![CDATA[apple]]></category>
		<category><![CDATA[innovation]]></category>
		<category><![CDATA[Robert Scoble]]></category>
		<category><![CDATA[Siri]]></category>
		<category><![CDATA[technology]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://www.klatergoud.com/?p=1628</guid>
		<description><![CDATA[If you live in the US, this is going to be old news. If you are in Europe, this may be quite new to you: Siri. Siri is a company that provides a Virtual Private Assistant – it let&#8217;s you say a question into your...]]></description>
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<p>If you live in the US, this is going to be old news. If you are in Europe, this may be quite new to you: Siri.</p>
<p><a href="http://siri.com/" target="_blank">Siri</a> is a company that provides a Virtual Private Assistant – it let&#8217;s you say a question into your phone and finds an answer or arranges your request. Much like a real assistant would, only digital, so it&#8217;s cheaper, and arguably quicker. The makers would have you use it to make restaurant reservations or find concert tickets, so it&#8217;s not a search engine, but more of a &#8216;do engine&#8217;.</p>
<p><a href="http://scobleizer.com/2010/02/08/why-if-you-miss-siri-youll-miss-the-future-of-the-web/" target="_blank">Robert Scoble</a> called Siri &#8220;the most useful thing I’ve seen so far this year&#8221;:</p>
<blockquote><p>It is the best example of what the web will be.</p>
<p>Let’s go back.</p>
<p>Web 1994 was the “get me a domain and a page” era.<br />
Web 2000 was the “make my page(s) interactive and put people on it” era.<br />
Web 2010 is the “get rid of pages and glue APIs and people together” era.</p>
<p>Siri is the best example. First, it’s not a website. It’s an application you put on your phone (today iPhone, soon others like Android and Blackberry). Second, it isn’t a search engine, those are so 1998. It’s a system that assists you in your life.</p></blockquote>
<p>Siri is based on research from <a href="http://www.sri.com/" target="_blank">SRI</a> and has been in development as a company since 2007. The cool thing is that it&#8217;s not so much a website (like twitter, facebook, etc.) but a system that ties other systems together, and interfaces it with a (arguably very complex) voice-interpretation system that makes using it super easy, semantic so that it&#8217;s more human than your average search engine.</p>
<p>It&#8217;s really &#8216;high tech shit&#8217; that&#8217;s used to make something quite complex very easy. An innovation if you will.</p>
<p>Scoble also recently <a href="http://scobleizer.com/2010/04/28/breaking-news-siri-bought-by-apple/" target="_blank">reported</a> that Apple has bought the company, arguably to strengthen their position in the web space that&#8217;s not about media, advertising, or entertainment. And of course because this would also make a great app for Android based smartphones ;-)</p>
<p>Here&#8217;s a video from the company to explain to you how it works:<br />
<object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="560" height="340" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/MpjpVAB06O4&amp;hl=en_US&amp;fs=1&amp;rel=0&amp;hd=1" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="560" height="340" src="http://www.youtube.com/v/MpjpVAB06O4&amp;hl=en_US&amp;fs=1&amp;rel=0&amp;hd=1" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p>Obviously this is not in Europe yet, as usual we&#8217;ll be the last to get something great like this; since the system requires quite a bit of an ecosystem of partners to work I would think that rolling out in new markets will be a considerable effort. And now that Apple owns it, who know&#8217;s what they&#8217;ll do with it. And the business model isn&#8217;t entirely clear (also because the company uses a technology license from SRI) but you&#8217;ll agree with me that this is the kind of thinking that will make internet a truly useful place.</p>
<p>Here&#8217;s another vid, taken at AllthingsD, where the CEO does a demo and shows how much easier this works than keyword based searches:<br />
<object id="wsj_fp" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="560" height="370" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="flashvars" value="videoGUID=8AAF93D9-D94F-4F56-8F0D-737CDF32FAA3&amp;playerid=4001&amp;plyMediaEnabled=1&amp;configURL=http://wsj.vo.llnwd.net/o28/players/&amp;autoStart=false" /><param name="src" value="http://s.wsj.net/media/swf/microPlayer.swf" /><param name="name" value="microflashPlayer" /><param name="bgcolor" value="#FFFFFF" /><param name="allowfullscreen" value="true" /><embed id="wsj_fp" type="application/x-shockwave-flash" width="560" height="370" src="http://s.wsj.net/media/swf/microPlayer.swf" bgcolor="#FFFFFF" name="microflashPlayer" flashvars="videoGUID=8AAF93D9-D94F-4F56-8F0D-737CDF32FAA3&amp;playerid=4001&amp;plyMediaEnabled=1&amp;configURL=http://wsj.vo.llnwd.net/o28/players/&amp;autoStart=false" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
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		<title>Eco Coke Bottle</title>
		<link>http://www.klatergoud.com/2010/03/eco-coke-bottle/</link>
		<comments>http://www.klatergoud.com/2010/03/eco-coke-bottle/#comments</comments>
		<pubDate>Tue, 30 Mar 2010 10:54:12 +0000</pubDate>
		<dc:creator>Gijs</dc:creator>
				<category><![CDATA[Inspired thoughts]]></category>
		<category><![CDATA[creativity]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[innovation]]></category>
		<category><![CDATA[inspiration]]></category>

		<guid isPermaLink="false">http://www.klatergoud.com/?p=1554</guid>
		<description><![CDATA[Coca Cola has been innovative and trendsetting for years. But I guess they missed the whole &#8216;green&#8216; concept. The last few years we saw different brands and products getting greener. Even cars are gettin &#8216;climat neutral&#8217;. Don&#8217;t ask me how, but they do. As I...]]></description>
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<p><a class="zem_slink" title="Coca-Cola" rel="wikipedia" href="http://en.wikipedia.org/wiki/Coca-Cola">Coca Cola</a> has been innovative and trendsetting for years. But I guess they missed the whole &#8216;<a href="http://www.klatergoud.com/2010/03/why-green-is-the-new-black/" target="_blank">green</a>&#8216; concept. The last few years we saw different brands and products getting greener. Even cars are gettin &#8216;climat neutral&#8217;. Don&#8217;t ask me how, but they do.</p>
<p>As I mentioned, I guess Coke missed the green statement. A design student, Andrew Kim, offered them a helping hand. Look at these awesome bottles he designed. The next generation Coca Cola. My message to the Coca Cola Company, pay him a visit!!!!</p>
<p>More info about this project and the talented Andrew Kim, check out his <a href="http://designfabulous.blogspot.com/" target="_blank">blog</a> or <a href="http://www.flickr.com/photos/designfabulous" target="_blank">Flickr</a>.</p>
<p style="text-align: center;"><img class="aligncenter" title="The next generation Coca Cola" src="http://farm5.static.flickr.com/4057/4435622439_c089527019_o.jpg" alt="" width="540" height="3494" /></p>
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		<title>Innovation vs. advertising</title>
		<link>http://www.klatergoud.com/2010/02/innovation-vs-advertising/</link>
		<comments>http://www.klatergoud.com/2010/02/innovation-vs-advertising/#comments</comments>
		<pubDate>Tue, 09 Feb 2010 15:33:42 +0000</pubDate>
		<dc:creator>Rik Wuts</dc:creator>
				<category><![CDATA[Inspired thoughts]]></category>
		<category><![CDATA[apple]]></category>
		<category><![CDATA[communication]]></category>
		<category><![CDATA[Dave Winer]]></category>
		<category><![CDATA[innovation]]></category>
		<category><![CDATA[iPad]]></category>
		<category><![CDATA[marketing]]></category>
		<category><![CDATA[spin]]></category>

		<guid isPermaLink="false">http://www.klatergoud.com/?p=1427</guid>
		<description><![CDATA[There is often a thin line between a real innovation and a lot of advertising talk. Case in point? iPad. As a certified Apple fanboy I, like the rest of the world, expected an iSlate or whatever to be announced. There were two options: a...]]></description>
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<p>There is often a thin line between a real innovation and a lot of advertising talk.</p>
<p>Case in point?</p>
<p>iPad.</p>
<p>As a certified Apple fanboy I, like the rest of the world, expected an iSlate or whatever to be announced. There were two options: a big iphone with a killer business model behind it, or a next-gen game changer device.</p>
<p>When I saw the keynote and the product video, I was very much underwhelmed. My initial thought was, &#8220;yup, that really is just a big iPhone.&#8221; Dave Winer explains it all really well in his <a href="http://www.scripting.com/stories/2010/01/26/readingTeaLeavesInAdvanceO.html" target="_blank">prognostication</a> piece and <a href="http://www.scripting.com/stories/2010/01/28/applesJumboOreo.html" target="_blank">follow-up</a>: &#8220;Ridiculous product. Absolutely completely ridiculous.&#8221;</p>
<p>Ouch.</p>
<p>So, not exactly &#8216;magical&#8217;, cf. &#8220;when something exceeds your ability to understand how it works, it somehow becomes magical. And that&#8217;s exactly what the iPad is.&#8221;</p>
<p>I can easily make the exact same case for your average €250 Dell laptop. Or canned soup. Most of us don&#8217;t know how it got to be or how it works, but that don&#8217;t make it magical. That&#8217;s just spin.</p>
<p>Why is this important?</p>
<p>Well, to come back to my initial point: it is hard to discern between the two. Because what you say means one thing to this person and another to someone else. iPad is no big deal for the geeks, but it just might be the best possible computer for your mother.</p>
<p>So it really isn&#8217;t the question &#8220;what&#8217;s an innovation&#8221;, it&#8217;s &#8220;who are you talking to?&#8221;</p>
<p>Think about this next time you stand to make a pitch for a new product or idea. (This post was actually inspired by my spending some time writing copy for some new products.)</p>
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		<title>Designthinking: How to convert need into demand</title>
		<link>http://www.klatergoud.com/2010/01/designthinking-how-to-convert-need-into-demand/</link>
		<comments>http://www.klatergoud.com/2010/01/designthinking-how-to-convert-need-into-demand/#comments</comments>
		<pubDate>Thu, 28 Jan 2010 00:07:23 +0000</pubDate>
		<dc:creator>Robbert-Jan</dc:creator>
				<category><![CDATA[Essays]]></category>
		<category><![CDATA[contextmapping]]></category>
		<category><![CDATA[design thinking]]></category>
		<category><![CDATA[generative techniques]]></category>
		<category><![CDATA[innovation]]></category>

		<guid isPermaLink="false">http://www.klatergoud.com/?p=1375</guid>
		<description><![CDATA[While the 20th century seemed to focus solely on the enterprise as an economic unit, the 21st century shows a shift in this focus. A shift towards a more customer-focused approach, where design is not the shiny layer around a crappy product, but  a new...]]></description>
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<p>While the 20th century seemed to focus solely on the enterprise as an economic unit, the 21st century shows a shift in this focus. A shift towards a more customer-focused approach, where design is not the shiny layer around a crappy product, but  a new way of thinking. This is my take how I look upon the role of design in innovation.</p>
<p>Design thinking: It just sounds so simple. Just figure out what people want and give it to them. But if it&#8217;s so easy, why don&#8217;t we see more success stories like the iPod, MTV and eBay?</p>
<p>Why is it so difficult to spot a need and design a response?</p>
<p>We&#8217;re not doing it the right way! In the traditional approach to market research, we would ask statistically average people to respond to a survey that asks them what they want. But Henry Ford already noticed that consumers are not able to express themselves properly when he remarked <em>“If I’d asked my customers what they wanted, they’d have said a faster horse”.</em></p>
<p>That’s why these techniques rarely come up with any important insights and are only useful for pointing towards incremental innovation. They will never come up with those ground-breaking, paradigm-shifting, game-changing breakthroughs that make us think <em>‘why didn’t anyone think of that before?’</em></p>
<p>So how do we come up with those breakthroughs?</p>
<p>First we need to put the customer at the heart of the organisation. Our sole purpose is to add value to his or her life. Secondly we should get out of the office and talk to real customers. And thirdly, we should find ways to truly understand their behaviour, because behaviour is never right or wrong, they are always meaningful experiences. Capturing these experiences allow you to gain a deep understanding of their needs and motivations.</p>
<p><img class="alignnone size-full wp-image-1376" title="levels_of_knowledge" src="http://www.klatergoud.com/wordpress/wp-content/uploads/2010/01/levels_of_knowledge.jpg" alt="" width="500" height="173" /></p>
<p>If you take a look at the different levels of knowledge, you see that traditional market research focuses on the things customers say or think; explicit knowledge. But to gain a deeper understanding, you should observe your customers behavior. Then you find that there are so many more things they are not able to express, simply because they are not aware they are doing things that were not intended that way. When was the last time you chained your bicycle to a fence or hung your jacket on a doorknob? Do you think that the doorknob was designed for that?</p>
<p>And there are techniques to gain an even deeper understanding of customer behavior. Generative techniques help people to articulate the latent needs they may not even know they have. Tools like contextmapping, deep psychological research, cultural probes and maketools, enable customers to reflect on their own experience in order to become aware of their experiences.</p>
<p>So customers can be a very rich source of information, as long as you look further than the traditional ways of doing research. And of course, if you use these techniques right and come up with all kinds of fascinating insights, you have to translate these into products and services that will improve your customers lives. The design process is perfectly fitted for this task.</p>
<p>Of course it is a creative process of which the outcomes are unsure, but there are numerous ways to find inspiration and structure the process to get the most of it. In general it is an iterative process with different stages, which can be described roughly as insights &#8211; ideation - conceptualization - implementation. But in every stage you have to make choices and learn from them. If something doesn&#8217;t work, go back a stage and try again. Build prototypes early on, fail and go back again. Learn. Involve customers, marketers, engineers and managers in the process, they enable you to find problems early on and allow you to benefit from different types of knowledge.</p>
<p>So yes, design thinking can be a great way to achieve customer centered innovation and enable companies to really start adding value. Discover your customers tacit and latent needs and turn them into demand!</p>
<p>Image: Tim Brown, Change by Design</p>
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		<title>The dynamics of innovation</title>
		<link>http://www.klatergoud.com/2010/01/the-dynamics-of-innovation/</link>
		<comments>http://www.klatergoud.com/2010/01/the-dynamics-of-innovation/#comments</comments>
		<pubDate>Wed, 06 Jan 2010 18:21:35 +0000</pubDate>
		<dc:creator>Rik Wuts</dc:creator>
				<category><![CDATA[Inspired thoughts]]></category>
		<category><![CDATA[business model]]></category>
		<category><![CDATA[culture]]></category>
		<category><![CDATA[Fahrenheit 212]]></category>
		<category><![CDATA[Fortune]]></category>
		<category><![CDATA[innovation]]></category>
		<category><![CDATA[McKinsey]]></category>
		<category><![CDATA[strategy]]></category>

		<guid isPermaLink="false">http://www.klatergoud.com/?p=1190</guid>
		<description><![CDATA[I&#8217;ve been riffing for a few years now that creative firms should adopt a different business model. I don&#8217;t think billing by the hour is a very good way of sharing risk/reward. And I don&#8217;t think that splitting up innovation between engineers, designers and marketers...]]></description>
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<p>I&#8217;ve been <a href="http://www.klatergoud.com/2009/03/building-creative-business-part-1/" target="_self">riffing</a> for a few years now that creative firms should adopt a different business model. I don&#8217;t think billing by the hour is a very good way of sharing risk/reward. And I don&#8217;t think that splitting up innovation between engineers, designers and marketers is likely to get the best results. And, most companies are geared towards operation, rather than innovation. So many do need the help of outside firms to help them with the process.</p>
<p>One company I&#8217;m a big fan of, <a href="http://www.fahrenheit-212.com/" target="_blank">Fahrenheit 212</a>, is doing just that. They run entire innovation projects, and deliver everything from a working proto to the marketing strategy and business model. Their compensations depends on the success of the venture, and they are even willing to co-invest. Here&#8217;s <a href="http://money.cnn.com/2009/12/15/news/companies/fahrenheit_212.fortune/index.htm" target="_blank">a recent article</a> in Fortune magazine that profiles their way of working, and s<a href="http://money.cnn.com/galleries/2009/fortune/0912/gallery.fahrenheit_212.fortune/" target="_blank">ome examples of their work</a>.</p>
<p>One of the F212 partners, <a href="http://twitter.com/PMaulik" target="_blank">Pete Maulik</a>, sent me an article he recently published in Chief Executive magazine, aiming to help CEOs run successful innovations in their company. The <a href="http://chiefexecutive.net/ME2/dirmod.asp?sid=&amp;nm=&amp;type=Publishing&amp;mod=Publications::Article&amp;mid=8F3A7027421841978F18BE895F87F791&amp;tier=4&amp;id=8668683B7D4B42998C414D68DD4E9D7C" target="_blank">full article is here</a>, but I&#8217;ll give you one of Pete&#8217;s most interesting pointers as a teaser:</p>
<blockquote><p>Step One: Break out of business as usual</p>
<p>Whenever you’re setting out to change the game, define the outcome you want to achieve and then assess what must be true to get there. Working backwards ensures you stay focused on the big goal and becomes a useful filter as you’re defining the challenges and key success factors that actually matter. A great example of this came from NASA in 1961. When President Kennedy proclaimed that the US would be on the moon by the end of the decade, the lead scientist at NASA said something along the lines of “We know where the moon is, we know where the earth is, everything else is just details.” Genius.</p></blockquote>
<p>Incidentally, the McKinsey Quarterly just published &#8216;<a href="http://www.mckinseyquarterly.com/The_path_to_successful_new_products_2489" target="_blank">the path to successful new products</a>&#8216; about–you guessed it–how to innovate well. Their suggestions:</p>
<ol>
<li>Keep it focused – Whenever project requirements were clearly defined and communicated to teams before kickoff, the project had a greater chance of success.</li>
<li>Nurture a product culture – [when] the device maker gave senior team leaders ownership of projects from beginning to end, as well as authority over staffing, personnel reviews and, in some cases, profit-and-loss responsibility, the new structure encouraged leaders to make better decisions, resolve conflicts quickly and reduce delays.</li>
<li>Talk to the customer – More than 80 percent of the top performers said they periodically tested and validated customer preferences during the development process, compared with just 43 percent of bottom performers. They were also twice as likely as the laggards to research what, exactly, customers wanted. That made them better able to identify and fix design concerns early on, minimizing project delays.</li>
</ol>
<p>What&#8217;s most interesting to learn from all this is that it&#8217;s not so much who&#8217;s doing the innovation or how they&#8217;re doing it (although it matters), it&#8217;s mostly the atmosphere they&#8217;re doing it in that defines the quality of the outcome. Having a project oriented culture, a workspace that promotes free flowing ideas and also welcomes a critical look, and having people of various disciplines work together rather than in succession seem to be the key to great innovations. Innovating is not a capacity to be acquired overnight.</p>
<p>Another great point made by mr. Maulik: <em>&#8220;&#8230;many CEOs don’t have the people hard-wired to come up with game changing ideas. And even if they could, the very nature of “game-changing” is incredibly dangerous because it could quite literally change the game.&#8221;</em></p>
<p>And so it&#8217;s clear that not every company is going to be good at innovating, just as most innovators won&#8217;t be as good at keeping business-as-usual running super efficiently. Which brings me back to the opening statement: as innovation firms begin to take a more fundamental role in the business landscape, I think the typical consultants&#8217; business model of billing by the hour is the first thing that needs some reinventing. We need models that share the risk at the beginning, but also the potential future upside of a successful project.</p>
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		<title>WOW: Verterra</title>
		<link>http://www.klatergoud.com/2009/11/wow-verterra/</link>
		<comments>http://www.klatergoud.com/2009/11/wow-verterra/#comments</comments>
		<pubDate>Thu, 26 Nov 2009 09:40:03 +0000</pubDate>
		<dc:creator>Rik Wuts</dc:creator>
				<category><![CDATA[WOW]]></category>
		<category><![CDATA[concept]]></category>
		<category><![CDATA[entrepreneurship]]></category>
		<category><![CDATA[innovation]]></category>
		<category><![CDATA[product]]></category>
		<category><![CDATA[sustainability]]></category>

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		<description><![CDATA[I ran into Verterra, a company started by Michael Dwork after he was inspired in a very interesting way: VerTerra was born from the most simple and unexpected encounter. As his car bumped its way down a dirt road in rural India, Michael Dwork saw a...]]></description>
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<p>I ran into <a href="http://www.verterra.com/index.php" target="_blank">Verterra</a>, a company started by Michael Dwork after he was inspired in a very interesting way:</p>
<blockquote>
<p style="margin-top: 10px; margin-right: 0px; margin-bottom: 15px; margin-left: 0px; text-align: justify; padding: 0px;"><strong style="padding: 0px; margin: 0px;">VerTerra</strong> was born from the most simple and unexpected encounter.</p>
<p style="margin-top: 10px; margin-right: 0px; margin-bottom: 15px; margin-left: 0px; text-align: justify; padding: 0px;">As his car bumped its way down a dirt road in rural India, <a style="color: #afa22f; text-decoration: underline; outline-style: none; outline-width: initial; outline-color: initial; padding: 0px; margin: 0px;" href="http://www.verterra.com/company.php#"></a><a style="color: #975734; text-decoration: underline; outline-style: none; outline-width: initial; outline-color: initial; padding: 0px; margin: 0px;" href="http://www.verterra.com/investors.php"></a><a style="color: #afa22f; text-decoration: underline; outline-style: none; outline-width: initial; outline-color: initial; padding: 0px; margin: 0px;" href="http://www.verterra.com/investors.php" target="_blank">Michael Dwork</a> saw a woman soaking leaves in water, then pressing them in a crude waffle iron. She pulled out what looked like a plate and served food on it.</p>
<p style="margin-top: 10px; margin-right: 0px; margin-bottom: 15px; margin-left: 0px; text-align: justify; padding: 0px;">Though he can’t remember what he ate, that simple organic plate started Michael on a journey to refine what he saw that day into a stylish, durable and truly environmentally-friendly line of single-use dinnerware.</p>
</blockquote>
<p style="margin-top: 10px; margin-right: 0px; margin-bottom: 15px; margin-left: 0px; text-align: justify; padding: 0px;">From that simple observation, the idea for the company was born. And it has all the makings of a huge success: it uses a free and abundant resource (in fact it&#8217;s waste) and turns it into something that people are willing to pay for because it helps their conscious and appeals to their sense of aesthetics. Now you can have a fancy party <em>and</em> disposable dinnerware.</p>
<p style="margin-top: 10px; margin-right: 0px; margin-bottom: 15px; margin-left: 0px; text-align: justify; padding: 0px;">I love this kind of thing.</p>
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